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Bristle brush merge to single gradient mesh object?

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Hi there, I'm hoping someone might be able to help.

 

I'm using the bristle brush to create some organic highlighting on my objects. Since the file gets too large & unmanageable, I tried thinking of other ways to reduce it down to just one gradient mesh object. I've seen suggestions of converting the bristle brush strokes to Raster, but I need this to be scaleable.

 

I've attached an image that shows an example of the bristle brushed object (painted inside an object), the outline view and the crazy Expanded view.

 

Any suggestions on how to combine this into one gradient mesh object? Any other ideas? I can't seem to find anything in the forums or on the web that addresses this.

 

Thanks so much!

 

Lisa

 

bristle-brush-mesh.jpg


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